Halo-Halo-_05.jpg

HALO: STARSCOPE

Experience the Halo universe like never before

For the highly anticipated launch of Halo: The Master Chief Collection on Xbox One, we created an interactive universe to highlight the remastered worlds of Halo 1 - 4. Built mobile-first, Halo: Starscope lets users navigate through 360° environments by simply moving their device in real space. Within the experience, fans can revisit the Halo saga's most cherished worlds, weapons, and enemies.

YOU’VE GOT THE WHOLE WORLDS OF HALO

IN YOUR HANDS

Our Challenge:

Build excitement and interest in the new Halo: Master Chief Collection through digital platforms to bring existing Halo fans back for more — built for the next-gen Xbox One console.

Our Solution:

For the highly anticipated launch of Halo: The Master Chief Collection on Xbox One, we created an interactive universe to highlight the remastered worlds of Halo 1 - 4. Built mobile-first, Halo: Starscope lets users navigate through 360° environments by simply moving their device in real space. Within the experience, fans can revisit the Halo saga's most cherished worlds, weapons, and enemies.

As Art Director on Halo: Starscope, I was responsible for concept ideation, planning feasibility and functionality, driving visual style, editing gameplay videos, and working directly with the development team to build the award-winning, cross-platform experience.

The Team

Creative Director - Will Ulbricht

ACD - Craig Skinner

Copy Writer - Lee Kimball

Art Director - Nick Wichman (that's me!)

Associate Copy Writer - Matthew Topolweski

Associate Designer - Thomas Averin

Developer - Martin Lassen

Project Manager - Katie Pitello

Account Supervisor - Derek Roth

REMASTERED CHIEF

Previous
Previous

Rise of the Tomb Raider

Next
Next

Grön Cannabis Edibles